by Petru Carvaci | Mar 28, 2020 | Challenges, Materials, Modeling, Uncategorized
Deadline 12 april 2020 Everybody’s more or less tied to the screen these days and as much as we all love 3D stuff, as time passes we would need something to keep the flame alive. So, here comes the resurrection of the challenges that some of you may remember from a...
by Petru Carvaci | Sep 16, 2019 | Challenges, Modeling
This is an and/or challenge. For the hard surface crowd, there’s a drill/driver (Bosch PS31 is the included reference, but any drill/driver will do), and for those looking for something softer, a cloth napkin in a napkin ring. There are lots of ways to put a napkin in...
by Petru Carvaci | Jul 24, 2019 | Challenges, Modeling
So who’s ready for another moderately hard challenge? Again, same format: you have one week for correct modeling and one week for shading and rendering. There’s a lot of freedom on this one, so you can chose a concept (or make one) that is appropriate for...
by Petru Carvaci | Dec 13, 2018 | Redshift
Intro This is a short article intended to provide a more user friendly approach on how to optimise sample settings in Redshift render engine. It is structured in 3 sections, starting with some friendly definitions, a how it works part (with a nice analogy there) and...
by Lukasz Pason | Sep 17, 2018 | Sketch
Inktober 2018! We’ll be posting our artwork in our #dailysketch channel. Join in the fun! VIA @JakeParker on Instagram: INKTOBER STARTS IN 2 WEEKS! Here’s the official prompt list and rules! Who’s going to do it with me this year? I created the...
by Lukasz Pason | Sep 5, 2018 | Resource
Recently I was tasked with creating some lightning FX but hand drawn. Well, much like anything in our world, we say we know how and then learn on the fly. I found some great resources and I wanted to share with you guys what got me to the end result. It isn’t...
by Lukasz Pason | Sep 5, 2018 | Design Theory, Resource
Kate Kinnear wrote this incredible thesis and analysis of spaceship design. Breaking down a number of awesome ships; the Death Star, Titular Space Station and even the Borg Cube. I highly recommend you take sometime and really dig into this 170 page paper if...
by Lukasz Pason | Aug 3, 2018 | C4D, Challenges, Modeling
@Petru has been hard at work for now over 20 weeks of modeling challenges and the work is showing just how much everyone has grown. The modeling challenge happens weekly, around a theme that focuses on challenging us to think about edge loops and quad / sub-D modeling...
by Lukasz Pason | Feb 13, 2018 | Chain Project
A tribute to the Olympic Games. ...
by Lukasz Pason | Dec 24, 2017 | C4D, Chain Project
A joint project from the AskGSG Slack team! Everybody got 90 frames to animate, following up on the previous entry. Join the community at http://www.AskGSG.com Animation by: David Uebergang (daviduebergang.com) Paul Esteves (standstill.tv) Paul van Sommeren Sam...