by Petru Carvaci | Mar 28, 2020 | Challenges, Materials, Modeling, Uncategorized
Deadline 12 april 2020 Everybody’s more or less tied to the screen these days and as much as we all love 3D stuff, as time passes we would need something to keep the flame alive. So, here comes the resurrection of the challenges that some of you may remember from a...
by Petru Carvaci | Sep 16, 2019 | Challenges, Modeling
This is an and/or challenge. For the hard surface crowd, there’s a drill/driver (Bosch PS31 is the included reference, but any drill/driver will do), and for those looking for something softer, a cloth napkin in a napkin ring. There are lots of ways to put a napkin in...
by Petru Carvaci | Jul 24, 2019 | Challenges, Modeling
So who’s ready for another moderately hard challenge? Again, same format: you have one week for correct modeling and one week for shading and rendering. There’s a lot of freedom on this one, so you can chose a concept (or make one) that is appropriate for...
by Petru Carvaci | Dec 13, 2018 | Redshift
Intro This is a short article intended to provide a more user friendly approach on how to optimise sample settings in Redshift render engine. It is structured in 3 sections, starting with some friendly definitions, a how it works part (with a nice analogy there) and...